
These are the options from worst to best tool: Fist, Stone Axe, Iron Fireaxe, Steel Fireaxe, Chainsaw (requires Gas Can}. The better the tool the better the amount yielded from those objects.


Plus, it saves one less space in your inventory. It's easier and faster to break safes with an auger. Hell, augers even make both the lock picks and the lock picking skill absolutely the most pointless item and skill in the game. Why use a steel pickaxe when you can use an auger and get twice as much, twice as fast with no real repercussions. You start getting steel tools at about the same time as you can get an auger, and by the time you get an auger you've already saved up enough fuel to run your own depot. This is the main problem right here which is why steel tools become pretty much obsolete so fast. Make fuel more scarce or difficult to obtain increases the competition for it's usesĪgreed. This reduces any meaningful choices a player might have when deciding where to spend their fuel. I feel like the issue is more about the ease and abundance of Fuel in the game. (I pretty much always spec heavily as a miner, so I'm not sure/can't remember how bad that can get for non-miners). But that only affects ore, so if you are just digging plain rocks or soil, again we're back at the amount of overkill you deal on the block.Īnd all of the above assume stamina doesn't become the bottleneck. Getting a 20% chance to 1-shot any ore benefits way more from a fast hitting tool like the auger. Where the auger really start to shine is when you complete The Art of Mining perk books.

(Assuming the difference in damage is based on perks alone). If you are doing 249 dmg to a 250 blocks, an auger would be WAY better, but if you do 125 dmg, it wouldn't make as big a difference. The amount of "overkill" the steel tool gets on your block type will also affect how "efficient" you are with it. At that point, it's not that much slower than an auger. With the right perks, you can 1-shot soil blocks with a steel shovel. I think it also depends on the exact task and the exact task of your steel tool. I also really prefer the auger for late game stage modifications to base.
#7 DAYS TO DIE COAL VS WOOD MOD#
When I build mines, Ill use the auger for the area clearing where accuracy doesnt matter but I still generally prefer iron picks for 'sculpting' because of stamina usage, ability to permanently power swing and reduced consumption of food relatively speaking and ability to mod it sooner. To be good with a pick is ALOT of perk point dedication whereas there isnt with the Aug. Stamina usage is probably a step in the right direction but not enough. *Not counting raw stat increases like STR to 3, ect. It takes 6 perks to be good with an auger and as you mention, 15pt to be good with a pick. Ill definately agree that its heavily spec dependant but in the wrong way. The auger is of course better in most ways, likely even at comparatively low levels but I rarely spend the gas. I'll admit, I'm a bit OCD about my mines though, keeping them clean makes for easy navigation and gives a better idea of the structural integrity. With the steel pick I can land a constant stream of hits holding the button down from block to block, but the auger just paints the whole cave.

I hate the poor control of the auger, constantly hitting things around whatever I'm trying to hit. I prefer speccing for mining, so I often use a low level steel pick over an iron pick and if I just want to mine and chill, any steel pick over an auger. It's heavily spec dependent, you need major investment in S.Rex for the stamina to stop making things miserable.
